![]() PL is a strong hero even without his illusions. From 7.16 Doppelganger can no longer be cast while rooted, which is a huge debuff against heroes with that crowd control effect, but still not enough to limit his dominance in pub and pro gaming. ![]() Valve started dealing with him only recently. He isn’t successful only against newbies: his pick rate spikes to 16% in the highest area of the matchmaking, while maintaining an impressive 55% win rate. Repost within 5 minutes or bad luck and memes Continuing this from the past discussions! Today's topic is Faceless Void, Voidasaurus Rex, Faceless Rex, and the ever-pervasive Faceful Void.In the current meta, Phantom Lancer is a tier 1 hero in competitive, and a powerful opponent at all ranks. Share your builds, your thoughts, your wishes for the Hero, ideas on how he can be used - and generally, everything big purply timey wimey. Me, I'm convinced everyone's building him wrong. They pick him, go 'YEAH VOID HARDEST CARRY DTOA TOO' and then proceed to build a Mask of Madness :/Ī more realistic approach would be to take a look at what all the other hard carries provide. Well, you've got Ultbox, but that's on a 100 second cooldown and hard carries don't get Aghanim's Scepter. Most hard carries don't get Aghanim's Scepter. Instead, I propose a newerino builderino, which goes as such:įrom then, build up stat and illusion items.Īnyway, you have huge downtime, so let's try and rectify that over Mask of Badness. Fight with your ult, split push while it's down. It's far more active than 'fight with ult, feed when it ends cause you bought MoM on a 1.6 Str per level Hero, and if you live go farm the jungle till it's up again'. Situationals: Daedalus, Monkey King Bar, Mjollnir, Black King Bar, Satanic, Diffusal Blade. MoM Void is the one you pick up as offlaner or if game is just going really poorly and you need to fight immediately. I'm glad we both notice that if Void gets MoM, he tends to die, and if he's dying, he's not really a hard carry, just a semi-carry. However, get a build that keeps him alive and able to do stuff outside of chrono, and you have the Don of Hard Carries, only opposed by Dusa, Spectre, Morph, and a CK that somehow got 6 slotted. My way of playing Void is quite a bit like yours, with Manta as its main item, usually Midas to speed up my farm, and a helm of the dominator for sustain, and to make into a Satanic so Void can actually be tanky late game. I actually avoid BKB on Void, since his damage is not naturally high like PA or Troll and much of the game, you need only dispels for splitpushing that you'll likely do on the side, and if I'm in a game where the dispels won't do the job, I shouldn't be using Void anyway.Īn alternative hard carry build is one that uses Battle Fury and items like Moon Shard, as Void benefits quite a bit from a higher farm rate from those items.Īfter Manta, a diffusal, I tend to pick up for another dispel and for annoying mana burn and massive AGI, and then butterfly. hes that good of a carry with a 60 second chrono. He gets complemented with damage from outside I think aghs on carry void is plausible. I see people praying to RNGesus that they backtrack, and even we, who know better, rely on it rather than thinking it as a bonus that we should not rely on. So aghs gives him a considerable fight power. You can choose to upgrade your maelstrom to mjollnir, or start fighting and progress to a bkb and butterfly.Įnd game items are your Assault cuirass/satanic and Daedalus. Sell your maelstrom for a refresher/mkb and eat that moon shard. The advantage of Manta over Maelstrom is that illusions are the best-scaling steroid in Dota, and have the added benefit of awesome split-pushing. And if you're going as the #1, Aghs is still a terrible item because it gives awful stats. AC I also disagree with, as Void's an Agility hero with decent stat gain.
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